main.qml Example File

wave/main.qml

  /****************************************************************************
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  ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
  ** Contact: https://www.qt.io/licensing/
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  ** This file is part of the Qt3D module of the Qt Toolkit.
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  import QtQuick 2.1 as QQ2
  import Qt3D.Core 2.0
  import Qt3D.Render 2.0
  import Qt3D.Input 2.0
  import Qt3D.Extras 2.0

  Entity {
      id: root

      KeyboardDevice { id: keyboard1 }

      KeyboardHandler {
          id: input
          sourceDevice: keyboard1
          focus: true

          onTabPressed: {
              background.animateColors = !background.animateColors
          }

          onSpacePressed: {
              wave.wireframe = !wave.wireframe
          }
      }

      RenderSettings {
          id: renderSettings
          activeFrameGraph: WaveForwardRenderer {
              camera: mainCamera
          }
      }

      components: [ renderSettings, input, inputSettings ]

      // Event Source will be set by the Qt3DQuickWindow
      InputSettings { id: inputSettings }

      BasicCamera {
          id: mainCamera
          position: Qt.vector3d( 0.0, 10.0, 25.0 )
      }

      FirstPersonCameraController { camera: mainCamera }

      Background {
          id: background
          layer: renderSettings.activeFrameGraph.backgroundLayer
      }

      Wave {
          id: wave
          layer: renderSettings.activeFrameGraph.waveLayer
      }
  }