graphwidget.cpp Example File

graphicsview/elasticnodes/graphwidget.cpp

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  #include "graphwidget.h"
  #include "edge.h"
  #include "node.h"

  #include <math.h>

  #include <QKeyEvent>

  GraphWidget::GraphWidget(QWidget *parent)
      : QGraphicsView(parent), timerId(0)
  {
      QGraphicsScene *scene = new QGraphicsScene(this);
      scene->setItemIndexMethod(QGraphicsScene::NoIndex);
      scene->setSceneRect(-200, -200, 400, 400);
      setScene(scene);
      setCacheMode(CacheBackground);
      setViewportUpdateMode(BoundingRectViewportUpdate);
      setRenderHint(QPainter::Antialiasing);
      setTransformationAnchor(AnchorUnderMouse);
      scale(qreal(0.8), qreal(0.8));
      setMinimumSize(400, 400);
      setWindowTitle(tr("Elastic Nodes"));

      Node *node1 = new Node(this);
      Node *node2 = new Node(this);
      Node *node3 = new Node(this);
      Node *node4 = new Node(this);
      centerNode = new Node(this);
      Node *node6 = new Node(this);
      Node *node7 = new Node(this);
      Node *node8 = new Node(this);
      Node *node9 = new Node(this);
      scene->addItem(node1);
      scene->addItem(node2);
      scene->addItem(node3);
      scene->addItem(node4);
      scene->addItem(centerNode);
      scene->addItem(node6);
      scene->addItem(node7);
      scene->addItem(node8);
      scene->addItem(node9);
      scene->addItem(new Edge(node1, node2));
      scene->addItem(new Edge(node2, node3));
      scene->addItem(new Edge(node2, centerNode));
      scene->addItem(new Edge(node3, node6));
      scene->addItem(new Edge(node4, node1));
      scene->addItem(new Edge(node4, centerNode));
      scene->addItem(new Edge(centerNode, node6));
      scene->addItem(new Edge(centerNode, node8));
      scene->addItem(new Edge(node6, node9));
      scene->addItem(new Edge(node7, node4));
      scene->addItem(new Edge(node8, node7));
      scene->addItem(new Edge(node9, node8));

      node1->setPos(-50, -50);
      node2->setPos(0, -50);
      node3->setPos(50, -50);
      node4->setPos(-50, 0);
      centerNode->setPos(0, 0);
      node6->setPos(50, 0);
      node7->setPos(-50, 50);
      node8->setPos(0, 50);
      node9->setPos(50, 50);
  }

  void GraphWidget::itemMoved()
  {
      if (!timerId)
          timerId = startTimer(1000 / 25);
  }

  void GraphWidget::keyPressEvent(QKeyEvent *event)
  {
      switch (event->key()) {
      case Qt::Key_Up:
          centerNode->moveBy(0, -20);
          break;
      case Qt::Key_Down:
          centerNode->moveBy(0, 20);
          break;
      case Qt::Key_Left:
          centerNode->moveBy(-20, 0);
          break;
      case Qt::Key_Right:
          centerNode->moveBy(20, 0);
          break;
      case Qt::Key_Plus:
          zoomIn();
          break;
      case Qt::Key_Minus:
          zoomOut();
          break;
      case Qt::Key_Space:
      case Qt::Key_Enter:
          shuffle();
          break;
      default:
          QGraphicsView::keyPressEvent(event);
      }
  }

  void GraphWidget::timerEvent(QTimerEvent *event)
  {
      Q_UNUSED(event);

      QList<Node *> nodes;
      foreach (QGraphicsItem *item, scene()->items()) {
          if (Node *node = qgraphicsitem_cast<Node *>(item))
              nodes << node;
      }

      foreach (Node *node, nodes)
          node->calculateForces();

      bool itemsMoved = false;
      foreach (Node *node, nodes) {
          if (node->advance())
              itemsMoved = true;
      }

      if (!itemsMoved) {
          killTimer(timerId);
          timerId = 0;
      }
  }

  #ifndef QT_NO_WHEELEVENT
  void GraphWidget::wheelEvent(QWheelEvent *event)
  {
      scaleView(pow((double)2, -event->delta() / 240.0));
  }
  #endif

  void GraphWidget::drawBackground(QPainter *painter, const QRectF &rect)
  {
      Q_UNUSED(rect);

      // Shadow
      QRectF sceneRect = this->sceneRect();
      QRectF rightShadow(sceneRect.right(), sceneRect.top() + 5, 5, sceneRect.height());
      QRectF bottomShadow(sceneRect.left() + 5, sceneRect.bottom(), sceneRect.width(), 5);
      if (rightShadow.intersects(rect) || rightShadow.contains(rect))
          painter->fillRect(rightShadow, Qt::darkGray);
      if (bottomShadow.intersects(rect) || bottomShadow.contains(rect))
          painter->fillRect(bottomShadow, Qt::darkGray);

      // Fill
      QLinearGradient gradient(sceneRect.topLeft(), sceneRect.bottomRight());
      gradient.setColorAt(0, Qt::white);
      gradient.setColorAt(1, Qt::lightGray);
      painter->fillRect(rect.intersected(sceneRect), gradient);
      painter->setBrush(Qt::NoBrush);
      painter->drawRect(sceneRect);

      // Text
      QRectF textRect(sceneRect.left() + 4, sceneRect.top() + 4,
                      sceneRect.width() - 4, sceneRect.height() - 4);
      QString message(tr("Click and drag the nodes around, and zoom with the mouse "
                         "wheel or the '+' and '-' keys"));

      QFont font = painter->font();
      font.setBold(true);
      font.setPointSize(14);
      painter->setFont(font);
      painter->setPen(Qt::lightGray);
      painter->drawText(textRect.translated(2, 2), message);
      painter->setPen(Qt::black);
      painter->drawText(textRect, message);
  }

  void GraphWidget::scaleView(qreal scaleFactor)
  {
      qreal factor = transform().scale(scaleFactor, scaleFactor).mapRect(QRectF(0, 0, 1, 1)).width();
      if (factor < 0.07 || factor > 100)
          return;

      scale(scaleFactor, scaleFactor);
  }

  void GraphWidget::shuffle()
  {
      foreach (QGraphicsItem *item, scene()->items()) {
          if (qgraphicsitem_cast<Node *>(item))
              item->setPos(-150 + qrand() % 300, -150 + qrand() % 300);
      }
  }

  void GraphWidget::zoomIn()
  {
      scaleView(qreal(1.2));
  }

  void GraphWidget::zoomOut()
  {
      scaleView(1 / qreal(1.2));
  }