toolbar.cpp Example File

mainwindows/mainwindow/toolbar.cpp

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  #include "toolbar.h"

  #include <QMainWindow>
  #include <QMenu>
  #include <QPainter>
  #include <QPainterPath>
  #include <QSpinBox>
  #include <QLabel>
  #include <QToolTip>

  #include <stdlib.h>

  static QPixmap genIcon(const QSize &iconSize, const QString &, const QColor &color)
  {
      int w = iconSize.width();
      int h = iconSize.height();

      QImage image(w, h, QImage::Format_ARGB32_Premultiplied);
      image.fill(0);

      QPainter p(&image);

      extern void render_qt_text(QPainter *, int, int, const QColor &);
      render_qt_text(&p, w, h, color);

      return QPixmap::fromImage(image, Qt::DiffuseDither | Qt::DiffuseAlphaDither);
  }

  static QPixmap genIcon(const QSize &iconSize, int number, const QColor &color)
  { return genIcon(iconSize, QString::number(number), color); }

  ToolBar::ToolBar(const QString &title, QWidget *parent)
      : QToolBar(parent)
      , spinbox(Q_NULLPTR)
      , spinboxAction(Q_NULLPTR)
  {
      setWindowTitle(title);
      setObjectName(title);

      setIconSize(QSize(32, 32));

      menu = new QMenu("One", this);
      menu->setIcon(genIcon(iconSize(), 1, Qt::black));
      menu->addAction(genIcon(iconSize(), "A", Qt::blue), "A");
      menu->addAction(genIcon(iconSize(), "B", Qt::blue), "B");
      menu->addAction(genIcon(iconSize(), "C", Qt::blue), "C");
      addAction(menu->menuAction());

      QAction *two = addAction(genIcon(iconSize(), 2, Qt::white), "Two");
      QFont boldFont;
      boldFont.setBold(true);
      two->setFont(boldFont);

      addAction(genIcon(iconSize(), 3, Qt::red), "Three");
      addAction(genIcon(iconSize(), 4, Qt::green), "Four");
      addAction(genIcon(iconSize(), 5, Qt::blue), "Five");
      addAction(genIcon(iconSize(), 6, Qt::yellow), "Six");
      orderAction = new QAction(this);
      orderAction->setText(tr("Order Items in Tool Bar"));
      connect(orderAction, &QAction::triggered, this, &ToolBar::order);

      randomizeAction = new QAction(this);
      randomizeAction->setText(tr("Randomize Items in Tool Bar"));
      connect(randomizeAction, &QAction::triggered, this, &ToolBar::randomize);

      addSpinBoxAction = new QAction(this);
      addSpinBoxAction->setText(tr("Add Spin Box"));
      connect(addSpinBoxAction, &QAction::triggered, this, &ToolBar::addSpinBox);

      removeSpinBoxAction = new QAction(this);
      removeSpinBoxAction->setText(tr("Remove Spin Box"));
      removeSpinBoxAction->setEnabled(false);
      connect(removeSpinBoxAction, &QAction::triggered, this, &ToolBar::removeSpinBox);

      movableAction = new QAction(tr("Movable"), this);
      movableAction->setCheckable(true);
      connect(movableAction, &QAction::triggered, this, &ToolBar::changeMovable);

      allowedAreasActions = new QActionGroup(this);
      allowedAreasActions->setExclusive(false);

      allowLeftAction = new QAction(tr("Allow on Left"), this);
      allowLeftAction->setCheckable(true);
      connect(allowLeftAction, &QAction::triggered, this, &ToolBar::allowLeft);

      allowRightAction = new QAction(tr("Allow on Right"), this);
      allowRightAction->setCheckable(true);
      connect(allowRightAction, &QAction::triggered, this, &ToolBar::allowRight);

      allowTopAction = new QAction(tr("Allow on Top"), this);
      allowTopAction->setCheckable(true);
      connect(allowTopAction, &QAction::triggered, this, &ToolBar::allowTop);

      allowBottomAction = new QAction(tr("Allow on Bottom"), this);
      allowBottomAction->setCheckable(true);
      connect(allowBottomAction, &QAction::triggered, this, &ToolBar::allowBottom);

      allowedAreasActions->addAction(allowLeftAction);
      allowedAreasActions->addAction(allowRightAction);
      allowedAreasActions->addAction(allowTopAction);
      allowedAreasActions->addAction(allowBottomAction);

      areaActions = new QActionGroup(this);
      areaActions->setExclusive(true);

      leftAction = new QAction(tr("Place on Left") , this);
      leftAction->setCheckable(true);
      connect(leftAction, &QAction::triggered, this, &ToolBar::placeLeft);

      rightAction = new QAction(tr("Place on Right") , this);
      rightAction->setCheckable(true);
      connect(rightAction, &QAction::triggered, this, &ToolBar::placeRight);

      topAction = new QAction(tr("Place on Top") , this);
      topAction->setCheckable(true);
      connect(topAction, &QAction::triggered, this, &ToolBar::placeTop);

      bottomAction = new QAction(tr("Place on Bottom") , this);
      bottomAction->setCheckable(true);
      connect(bottomAction, &QAction::triggered, this, &ToolBar::placeBottom);

      areaActions->addAction(leftAction);
      areaActions->addAction(rightAction);
      areaActions->addAction(topAction);
      areaActions->addAction(bottomAction);

      connect(movableAction, &QAction::triggered, areaActions, &QActionGroup::setEnabled);

      connect(movableAction, &QAction::triggered, allowedAreasActions, &QActionGroup::setEnabled);

      menu = new QMenu(title, this);
      menu->addAction(toggleViewAction());
      menu->addSeparator();
      menu->addAction(orderAction);
      menu->addAction(randomizeAction);
      menu->addSeparator();
      menu->addAction(addSpinBoxAction);
      menu->addAction(removeSpinBoxAction);
      menu->addSeparator();
      menu->addAction(movableAction);
      menu->addSeparator();
      menu->addActions(allowedAreasActions->actions());
      menu->addSeparator();
      menu->addActions(areaActions->actions());
      menu->addSeparator();
      menu->addAction(tr("Insert break"), this, &ToolBar::insertToolBarBreak);

      connect(menu, &QMenu::aboutToShow, this, &ToolBar::updateMenu);

      randomize();
  }

  void ToolBar::updateMenu()
  {
      QMainWindow *mainWindow = qobject_cast<QMainWindow *>(parentWidget());
      Q_ASSERT(mainWindow != 0);

      const Qt::ToolBarArea area = mainWindow->toolBarArea(this);
      const Qt::ToolBarAreas areas = allowedAreas();

      movableAction->setChecked(isMovable());

      allowLeftAction->setChecked(isAreaAllowed(Qt::LeftToolBarArea));
      allowRightAction->setChecked(isAreaAllowed(Qt::RightToolBarArea));
      allowTopAction->setChecked(isAreaAllowed(Qt::TopToolBarArea));
      allowBottomAction->setChecked(isAreaAllowed(Qt::BottomToolBarArea));

      if (allowedAreasActions->isEnabled()) {
          allowLeftAction->setEnabled(area != Qt::LeftToolBarArea);
          allowRightAction->setEnabled(area != Qt::RightToolBarArea);
          allowTopAction->setEnabled(area != Qt::TopToolBarArea);
          allowBottomAction->setEnabled(area != Qt::BottomToolBarArea);
      }

      leftAction->setChecked(area == Qt::LeftToolBarArea);
      rightAction->setChecked(area == Qt::RightToolBarArea);
      topAction->setChecked(area == Qt::TopToolBarArea);
      bottomAction->setChecked(area == Qt::BottomToolBarArea);

      if (areaActions->isEnabled()) {
          leftAction->setEnabled(areas & Qt::LeftToolBarArea);
          rightAction->setEnabled(areas & Qt::RightToolBarArea);
          topAction->setEnabled(areas & Qt::TopToolBarArea);
          bottomAction->setEnabled(areas & Qt::BottomToolBarArea);
      }
  }

  void ToolBar::order()
  {
      QList<QAction *> ordered;
      QList<QAction *> actions1 = actions();
      foreach (QAction *action, findChildren<QAction *>()) {
          if (!actions1.contains(action))
              continue;
          actions1.removeAll(action);
          ordered.append(action);
      }

      clear();
      addActions(ordered);

      orderAction->setEnabled(false);
  }

  void ToolBar::randomize()
  {
      QList<QAction *> randomized;
      QList<QAction *> actions = this->actions();
      while (!actions.isEmpty()) {
          QAction *action = actions.takeAt(rand() % actions.size());
          randomized.append(action);
      }
      clear();
      addActions(randomized);

      orderAction->setEnabled(true);
  }

  void ToolBar::addSpinBox()
  {
      if (!spinbox)
          spinbox = new QSpinBox(this);
      if (!spinboxAction)
          spinboxAction = addWidget(spinbox);
      else
          addAction(spinboxAction);

      addSpinBoxAction->setEnabled(false);
      removeSpinBoxAction->setEnabled(true);
  }

  void ToolBar::removeSpinBox()
  {
      if (spinboxAction)
          removeAction(spinboxAction);

      addSpinBoxAction->setEnabled(true);
      removeSpinBoxAction->setEnabled(false);
  }

  void ToolBar::allow(Qt::ToolBarArea area, bool a)
  {
      Qt::ToolBarAreas areas = allowedAreas();
      areas = a ? areas | area : areas & ~area;
      setAllowedAreas(areas);

      if (areaActions->isEnabled()) {
          leftAction->setEnabled(areas & Qt::LeftToolBarArea);
          rightAction->setEnabled(areas & Qt::RightToolBarArea);
          topAction->setEnabled(areas & Qt::TopToolBarArea);
          bottomAction->setEnabled(areas & Qt::BottomToolBarArea);
      }
  }

  void ToolBar::place(Qt::ToolBarArea area, bool p)
  {
      if (!p)
          return;

      QMainWindow *mainWindow = qobject_cast<QMainWindow *>(parentWidget());
      Q_ASSERT(mainWindow != 0);

      mainWindow->addToolBar(area, this);

      if (allowedAreasActions->isEnabled()) {
          allowLeftAction->setEnabled(area != Qt::LeftToolBarArea);
          allowRightAction->setEnabled(area != Qt::RightToolBarArea);
          allowTopAction->setEnabled(area != Qt::TopToolBarArea);
          allowBottomAction->setEnabled(area != Qt::BottomToolBarArea);
      }
  }

  void ToolBar::changeMovable(bool movable)
  { setMovable(movable); }

  void ToolBar::allowLeft(bool a)
  { allow(Qt::LeftToolBarArea, a); }

  void ToolBar::allowRight(bool a)
  { allow(Qt::RightToolBarArea, a); }

  void ToolBar::allowTop(bool a)
  { allow(Qt::TopToolBarArea, a); }

  void ToolBar::allowBottom(bool a)
  { allow(Qt::BottomToolBarArea, a); }

  void ToolBar::placeLeft(bool p)
  { place(Qt::LeftToolBarArea, p); }

  void ToolBar::placeRight(bool p)
  { place(Qt::RightToolBarArea, p); }

  void ToolBar::placeTop(bool p)
  { place(Qt::TopToolBarArea, p); }

  void ToolBar::placeBottom(bool p)
  { place(Qt::BottomToolBarArea, p); }

  void ToolBar::insertToolBarBreak()
  {
      QMainWindow *mainWindow = qobject_cast<QMainWindow *>(parentWidget());
      Q_ASSERT(mainWindow != 0);

      mainWindow->insertToolBarBreak(this);
  }