ObjectPicker QML Type
The ObjectPicker class instantiates a component that can be used to interact with an Entity by a process known as picking. More...
Import Statement: | import Qt3D.Render 2.0 |
Instantiates: | QObjectPicker |
Properties
- containsMouse : bool
- dragEnabled : bool
- hoverEnabled : bool
- pressed : bool
Signals
Detailed Description
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Property Documentation
Signal Documentation
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse click.
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on the mouse entering the volume.
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on the ray exiting the volume.
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse move with a button pressed.
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse press.
This signal is emitted when the bounding volume defined by the pickAttribute property intersects with a ray on a mouse release.