QMesh Class

(Qt3DRender::QMesh)

A custom mesh loader. More...

Header: #include <Qt3DRender/QMesh>
qmake: QT += 3drender
Instantiated By: Mesh
Inherits: Qt3DRender::QGeometryRenderer

Properties

Public Functions

QMesh(Qt3DCore::QNode *parent = nullptr)
QString meshName() const
QUrl source() const

Public Slots

void setMeshName(const QString &meshName)
void setSource(const QUrl &source)

Signals

void meshNameChanged(const QString &meshName)
void sourceChanged(const QUrl &source)

Protected Functions

QMesh(QMeshPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Additional Inherited Members

  • 1 public variable inherited from QObject
  • 10 static public members inherited from QObject
  • 2 protected variables inherited from QObject

Detailed Description

A custom mesh loader.

Loads mesh data from external files in a variety of formats. Qt3DRender::QMesh loads data into a single mesh.

In Qt3D 5.9, QMesh supports the following formats: Wavefront OBJ, Stanford Triangle Format PLY, STL (STereoLithography). QMesh will also support Autodesk FBX files if the SDK is installed and the fbx geometry loader plugin is built and found.

If you wish to load an entire scene made of several objects, you should rather use the Qt3DRender::QSceneLoader instead.

See also Qt3DRender::QSceneLoader.

Property Documentation

meshName : QString

Holds the name of the mesh.

Access functions:

QString meshName() const
void setMeshName(const QString &meshName)

Notifier signal:

void meshNameChanged(const QString &meshName)

source : QUrl

Holds the source url to the file containing the custom mesh.

Access functions:

QUrl source() const
void setSource(const QUrl &source)

Notifier signal:

void sourceChanged(const QUrl &source)

Member Function Documentation

QMesh::QMesh(Qt3DCore::QNode *parent = nullptr)

Default constructs an instance of QMesh.

[protected] QMesh::QMesh(QMeshPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Copy constructor.