QShaderData Class

(Qt3DRender::QShaderData)

Provides a way of specifying values of a Uniform Block or a shader structure. More...

Header: #include <Qt3DRender/QShaderData>
qmake: QT += 3drender
Since: Qt 5.5
Inherits: Qt3DCore::QComponent

Public Functions

QShaderData(Qt3DCore::QNode *parent = nullptr)
PropertyReaderInterfacePtr propertyReader() const

Protected Functions

QShaderData(QShaderDataPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Additional Inherited Members

Detailed Description

Provides a way of specifying values of a Uniform Block or a shader structure.

Note: When subclassing and adding properties to QShaderData, note that if you need to nest an inner Qt3DRender::QShaderData, the data type of the property should be Qt3DRender::QShaderData* instead of the name of your subclass.

Member Function Documentation

QShaderData::QShaderData(Qt3DCore::QNode *parent = nullptr)

Default constructs an instance of QShaderData.

[protected] QShaderData::QShaderData(QShaderDataPrivate &dd, Qt3DCore::QNode *parent = nullptr)

Copy constructor.

PropertyReaderInterfacePtr QShaderData::propertyReader() const

QShaderData::propertyReader Returns PropertyReaderInterfacePtr for this shader data