QRenderTargetOutput Class
(Qt3DRender::QRenderTargetOutput)The QRenderTargetOutput class allows the specification of an attachment of a render target (whether it is a color texture, a depth texture, etc... ). More...
Header: | #include <QRenderTargetOutput> |
qmake: | QT += 3drender |
Since: | Qt 5.7 |
Inherits: | Qt3DCore::QNode |
Public Types
enum | AttachmentPoint { Color0, Color1, Color2, Color3, ..., DepthStencil } |
Properties
|
- 2 properties inherited from Qt3DCore::QNode
- 1 property inherited from QObject
Public Functions
QRenderTargetOutput(Qt3DCore::QNode *parent = nullptr) | |
AttachmentPoint | attachmentPoint() const |
QAbstractTexture::CubeMapFace | face() const |
int | layer() const |
int | mipLevel() const |
QAbstractTexture * | texture() const |
- 6 public functions inherited from Qt3DCore::QNode
- 31 public functions inherited from QObject
Public Slots
void | setAttachmentPoint(AttachmentPoint attachmentPoint) |
void | setFace(QAbstractTexture::CubeMapFace face) |
void | setLayer(int layer) |
void | setMipLevel(int level) |
void | setTexture(QAbstractTexture *texture) |
- 2 public slots inherited from Qt3DCore::QNode
- 1 public slot inherited from QObject
Signals
void | attachmentPointChanged(AttachmentPoint attachmentPoint) |
void | faceChanged(QAbstractTexture::CubeMapFace face) |
void | layerChanged(int layer) |
void | mipLevelChanged(int mipLevel) |
void | textureChanged(QAbstractTexture *texture) |
- 3 signals inherited from Qt3DCore::QNode
- 2 signals inherited from QObject
Protected Functions
QRenderTargetOutput(QRenderTargetOutputPrivate &dd, Qt3DCore::QNode *parent = nullptr) |
- 2 protected functions inherited from Qt3DCore::QNode
- 9 protected functions inherited from QObject
Additional Inherited Members
- 1 public variable inherited from QObject
- 10 static public members inherited from QObject
- 2 protected variables inherited from QObject
Detailed Description
The QRenderTargetOutput class allows the specification of an attachment of a render target (whether it is a color texture, a depth texture, etc... ).
Property Documentation
attachmentPoint : AttachmentPoint
Access functions:
AttachmentPoint | attachmentPoint() const |
void | setAttachmentPoint(AttachmentPoint attachmentPoint) |
Notifier signal:
void | attachmentPointChanged(AttachmentPoint attachmentPoint) |
face : QAbstractTexture::CubeMapFace
Access functions:
Notifier signal:
void | faceChanged(QAbstractTexture::CubeMapFace face) |
layer : int
Access functions:
Notifier signal:
void | layerChanged(int layer) |
mipLevel : int
Access functions:
int | mipLevel() const |
void | setMipLevel(int level) |
Notifier signal:
void | mipLevelChanged(int mipLevel) |
texture : QAbstractTexture *
Access functions:
QAbstractTexture * | texture() const |
void | setTexture(QAbstractTexture *texture) |
Notifier signal:
void | textureChanged(QAbstractTexture *texture) |
Member Function Documentation
QRenderTargetOutput::QRenderTargetOutput(Qt3DCore::QNode *parent = nullptr)
Default constructs an instance of QRenderTargetOutput.
[protected]
QRenderTargetOutput::QRenderTargetOutput(QRenderTargetOutputPrivate &dd, Qt3DCore::QNode *parent = nullptr)
Copy constructor.
AttachmentPoint QRenderTargetOutput::attachmentPoint() const
Returns the current attachment point.
Note: Getter function for property attachmentPoint.
See also setAttachmentPoint().
QAbstractTexture::CubeMapFace QRenderTargetOutput::face() const
Returns the current cubemap face.
Note: Getter function for property face.
See also setFace().
int QRenderTargetOutput::layer() const
Returns the current layer.
Note: Getter function for property layer.
See also setLayer().
int QRenderTargetOutput::mipLevel() const
Returns the current mip level.
Note: Getter function for property mipLevel.
See also setMipLevel().
[slot]
void QRenderTargetOutput::setAttachmentPoint(AttachmentPoint attachmentPoint)
Sets the attachment point to attachmentPoint. attachmentPoint
Note: Setter function for property attachmentPoint.
See also attachmentPoint().
[slot]
void QRenderTargetOutput::setFace(QAbstractTexture::CubeMapFace face)
Sets the required cubemap face to face. face
Note: Setter function for property face.
See also face().
[slot]
void QRenderTargetOutput::setLayer(int layer)
Sets the required layer to layer. layer
Note: Setter function for property layer.
See also layer().
[slot]
void QRenderTargetOutput::setMipLevel(int level)
Sets the required mip level to level. level
Note: Setter function for property mipLevel.
See also mipLevel().
QAbstractTexture *QRenderTargetOutput::texture() const
Returns the current texture.
Note: Getter function for property texture.
See also setTexture().